Newest Videos in Science & Tech
Who thought that the demonstration of angular momentum could be this cool, look at the jar move tipsily down the thin tracks.
  • 6 Jun 2019
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Well, a guy in Chicago does an internet speed test of his 5G connection and legend says his MB per the second meter is still escalating.
  • 6 Jun 2019
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Poor choice of words by the VR guide while giving a demo leads to the guy testing the gadget to almost jump head first into a wall.
  • 4 Jun 2019
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Cool tricks like these can sure make science seem more appealing to kids, quite easy to do as it requires only a spinning top and a paper clip.
  • 28 May 2019
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If we have to think about it how much faster than the internet can get? Faster than the fastest car, maybe?
  • 27 May 2019
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Microsoft Video Editor 2019
  • 24 May 2019
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Isidora 23 building construction at Las Condes in Santiago.
  • 23 May 2019
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LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. VIEW FROM THE TOP: MONETIZING THE THE NEXT WAVE OF ESPORTS Competitive gaming tournaments have been packing stadiums and drawing record viewers online for some time, and are increasingly becoming part of the network and cable television mix. What do the next few years look like for the growth of Esports programming in television broadcast? How are esports rights deals likely to evolve? What is the opportunity for shoulder and behind the scenes content? When will we see the first mainstream cross-over talent? What is the expected esports monetization mix in the years to come? PANELISTS: Chris Hopper, Head of Esports for North America, Riot Games Jeff Liboon, Co-Founder and President, ESP Gaming Andrew Paradise, CEO, Skillz Josh Swartz: COO, Popdog Kent Wakeford, Co-Founder & COO, Gen.G Esports, Co-Founder, Kabam Games Moderator: Felix LaHaye, Founder & CEO, United Esports
  • 17 May 2019
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LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. VIEW FROM THE TOP: MONETIZING THE THE NEXT WAVE OF ESPORTS Competitive gaming tournaments have been packing stadiums and drawing record viewers online for some time, and are increasingly becoming part of the network and cable television mix. What do the next few years look like for the growth of Esports programming in television broadcast? How are esports rights deals likely to evolve? What is the opportunity for shoulder and behind the scenes content? When will we see the first mainstream cross-over talent? What is the expected esports monetization mix in the years to come? PANELISTS: Chris Hopper, Head of Esports for North America, Riot Games Jeff Liboon, Co-Founder and President, ESP Gaming Andrew Paradise, CEO, Skillz Josh Swartz: COO, Popdog Kent Wakeford, Co-Founder & COO, Gen.G Esports, Co-Founder, Kabam Games Moderator: Felix LaHaye, Founder & CEO, United Esports
  • 17 May 2019
  • 352
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LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. VIEW FROM THE TOP: MONETIZING THE THE NEXT WAVE OF ESPORTS Competitive gaming tournaments have been packing stadiums and drawing record viewers online for some time, and are increasingly becoming part of the network and cable television mix. What do the next few years look like for the growth of Esports programming in television broadcast? How are esports rights deals likely to evolve? What is the opportunity for shoulder and behind the scenes content? When will we see the first mainstream cross-over talent? What is the expected esports monetization mix in the years to come? PANELISTS: Chris Hopper, Head of Esports for North America, Riot Games Jeff Liboon, Co-Founder and President, ESP Gaming Andrew Paradise, CEO, Skillz Josh Swartz: COO, Popdog Kent Wakeford, Co-Founder & COO, Gen.G Esports, Co-Founder, Kabam Games Moderator: Felix LaHaye, Founder & CEO, United Esports
  • 17 May 2019
  • 315
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LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. GAMES CREATORS & INFLUENCERS ROUNDTABLE Join this panel of creators, influencers and industry representatives to discuss strategies, platforms, campaigns and more. What are the most effective strategies today for working with influencers and what are the metrics that determine success? PANELISTS: Lester Chen, Head of Gaming Content Partnerships Americas, YouTube Javon Frazier, EVP, Strategy & Business Development, Studio71 Chrissie Scelsi, General Counsel, Wargaming (USA) Mari “AtomicMari” Takahashi, Host and Producer, SMOSH Games Moderator: Kimberly Culp, Director, Carr McClellan P.C.
  • 17 May 2019
  • 352
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LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. GAMES CREATORS & INFLUENCERS ROUNDTABLE Join this panel of creators, influencers and industry representatives to discuss strategies, platforms, campaigns and more. What are the most effective strategies today for working with influencers and what are the metrics that determine success? PANELISTS: Lester Chen, Head of Gaming Content Partnerships Americas, YouTube Javon Frazier, EVP, Strategy & Business Development, Studio71 Chrissie Scelsi, General Counsel, Wargaming (USA) Mari “AtomicMari” Takahashi, Host and Producer, SMOSH Games Moderator: Kimberly Culp, Director, Carr McClellan P.C.
  • 17 May 2019
  • 440
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LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. GAMES CREATORS & INFLUENCERS ROUNDTABLE Join this panel of creators, influencers and industry representatives to discuss strategies, platforms, campaigns and more. What are the most effective strategies today for working with influencers and what are the metrics that determine success? PANELISTS: Lester Chen, Head of Gaming Content Partnerships Americas, YouTube Javon Frazier, EVP, Strategy & Business Development, Studio71 Chrissie Scelsi, General Counsel, Wargaming (USA) Mari “AtomicMari” Takahashi, Host and Producer, SMOSH Games Moderator: Kimberly Culp, Director, Carr McClellan P.C.
  • 17 May 2019
  • 331
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LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. CLOUD GAMING This panel will discuss the latest developments in cloud gaming. PANELISTS: Stan Kwon, Practice Lead and VP, Emerging Technology and Gaming, PSB Research Chris Younger, President, Principal, Ayzenberg Group Moderator: Gordon Bellamy, Visiting Scholar, University of Southern California
  • 16 May 2019
  • 389
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LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. CLOUD GAMING This panel will discuss the latest developments in cloud gaming. PANELISTS: Stan Kwon, Practice Lead and VP, Emerging Technology and Gaming, PSB Research Chris Younger, President, Principal, Ayzenberg Group Moderator: Gordon Bellamy, Visiting Scholar, University of Southern California
  • 16 May 2019
  • 353
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LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. This panel will discuss China’s global dominance in gaming and the opportunity in APAC’s emerging markets. PANELISTS: Michael Cai, President, Interpret John Hwang, VP Operations, Vespa USA Jeonghee Jin, CEO, Pearl Abyss America Bill Wang, CEO, Giant Games Moderator: Josh Burns, Founder, DigitalDevConnect
  • 16 May 2019
  • 393
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LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. This panel will discuss China’s global dominance in gaming and the opportunity in APAC’s emerging markets. PANELISTS: Michael Cai, President, Interpret John Hwang, VP Operations, Vespa USA Jeonghee Jin, CEO, Pearl Abyss America Bill Wang, CEO, Giant Games Moderator: Josh Burns, Founder, DigitalDevConnect
  • 16 May 2019
  • 193
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LA Games Conference is owned and produced by Digital Media Wire, Inc., a media company that owns and produces conferences and events, publishes daily newsletters, and operates the popular Digital Media Wire news and community portal. On May 7, 2019, join the most influential decision-makers in the digital media industry at Digital Media Wire’s Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment! Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking. KEYNOTE CONVERSATION WITH CRAIG DONATO OF ROBLOX SPEAKER: Craig Donato, COO, Roblox INTERVIEWER: Ned Sherman, Partner & Leader, Digital & Technology Transactions, Manatt
  • 15 May 2019
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